• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    19,101/78,288
    59,187
    Level
    36 %
    722/1,976
    1,254
    Star Influence
    6 %
    1,649/23,660
    22,010
    Ability Levels
    4 %
    237/5,334
    5,097
    Crew
    34 %
    16,494/47,319
    30,825
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    34 %
    10,996/31,546
    20,550
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    56 %
    1,286/2,295
    1,010
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19101
  • Primary Attributes
    Strength (STR) 914
    Agility (AGI) 1,145
    Tactics (TAC) 684
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 10.4
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 46,018(29,566)
    Protection 29,566(29,566)
    Speed 122(21)
    Critical Damage 150%
    Potency 19.32%(19.32%)
    Tenacity 34.32%(19.32%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,646(3,043)
    Physical Critical Chance 29.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.1%(5.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,641
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.1%(9.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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