• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    47,751/104,280
    56,529
    Level
    100 %
    1,976/1,976
    Star Influence
    26 %
    8,652/32,062
    23,410
    Ability Levels
    41 %
    2,517/6,119
    3,602
    Crew
    53 %
    34,607/64,124
    29,517
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    63 %
    23,692/37,507
    13,815
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    97 %
    7,305/7,515
    210
    Mods
    62 %
    1,443/2,295
    852
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    43 %
    14,760/33,742
    18,982
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    90 %
    4,130/4,550
    420
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    52 %
    1,215/2,295
    1,080
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    47751
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 70,844(55,202)
    Protection 36,801(36,801)
    Speed 150(37)
    Critical Damage 150%
    Potency 30.71%(30.71%)
    Tenacity 45.71%(30.71%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,929(2,803)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,407(12,762)
    Special Critical Chance 22.29%(12.29%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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