• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    43,389/104,280
    60,891
    Level
    85 %
    1,697/1,976
    279
    Star Influence
    15 %
    5,094/32,062
    26,968
    Ability Levels
    43 %
    2,637/6,119
    3,482
    Crew
    52 %
    33,961/64,124
    30,163
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    42 %
    14,187/33,742
    19,555
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    95 %
    4,340/4,550
    210
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    24 %
    554/2,295
    1,742
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    62 %
    23,548/37,507
    13,959
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    74 %
    1,719/2,295
    576
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    43389
  • Primary Attributes
    Strength (STR) 849
    Agility (AGI) 849
    Tactics (TAC) 1,484
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 65,120(49,838)
    Protection 33,225(33,225)
    Speed 146(33)
    Critical Damage 150%
    Potency 27.73%(27.73%)
    Tenacity 42.73%(27.73%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,607(2,530)
    Physical Critical Chance 24.12%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,083(11,522)
    Special Critical Chance 21.08%(11.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.3%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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