• Galactic Power Breakdown

    cur / max
    diff
    Overall
    72 %
    75,661/104,280
    28,619
    Level
    100 %
    1,976/1,976
    Star Influence
    70 %
    22,523/32,062
    9,540
    Ability Levels
    100 %
    6,119/6,119
    Crew
    70 %
    45,045/64,124
    19,079
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    79 %
    29,865/37,507
    7,642
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    80 %
    1,842/2,295
    453
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    59 %
    20,185/33,742
    13,557
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    60 %
    1,392/2,295
    903
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
  • Power
    75661
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 99,935(84,293)
    Protection 56,195(56,195)
    Speed 170(57)
    Critical Damage 150%
    Potency 46.9%(46.9%)
    Tenacity 61.9%(46.9%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,406(4,280)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 23,132(19,487)
    Special Critical Chance 28.75%(18.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.6%(3.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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