• Galactic Power Breakdown

    cur / max
    diff
    Overall
    56 %
    58,935/104,280
    45,345
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    36 %
    11,787/32,062
    20,275
    Ability Levels
    0 %
    0/6,119
    6,119
    Crew
    73 %
    47,147/64,124
    16,977
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    85 %
    32,034/37,507
    5,473
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    60 %
    20,352/33,742
    13,390
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
  • Power
    58935
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 75,422(69,914)
    Protection 46,609(46,609)
    Speed 160(47)
    Critical Damage 150%
    Potency 38.9%(38.9%)
    Tenacity 53.9%(38.9%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,300(3,550)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 17,449(16,163)
    Special Critical Chance 25.54%(15.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.6%(6.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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