• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    36,071/104,280
    68,209
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    14 %
    4,662/32,062
    27,400
    Ability Levels
    5 %
    327/6,119
    5,792
    Crew
    48 %
    31,081/64,124
    33,044
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    11,974/33,742
    21,768
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    25 %
    593/2,295
    1,703
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    60 %
    22,560/37,507
    14,947
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36071
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 53,316(47,808)
    Protection 31,872(31,872)
    Speed 145(32)
    Critical Damage 150%
    Potency 26.6%(26.6%)
    Tenacity 41.6%(26.6%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,177(2,427)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,338(11,052)
    Special Critical Chance 20.62%(10.62%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.5%(4.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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