• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    26,347/104,280
    77,933
    Level
    100 %
    1,976/1,976
    Star Influence
    8 %
    2,878/32,062
    29,184
    Ability Levels
    37 %
    2,306/6,119
    3,813
    Crew
    29 %
    19,188/64,124
    44,936
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    20 %
    6,805/33,742
    26,937
    Level
    14 %
    281/1,976
    1,695
    Stars
    100 %
    4,655/4,655
    Ability Levels
    6 %
    293/4,550
    4,257
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    17,443/37,507
    20,064
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    3,326/8,315
    4,989
    Gear Pieces
    77 %
    5,859/7,515
    1,656
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    26347
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 50,163(34,521)
    Protection 23,014(23,014)
    Speed 136(23)
    Critical Damage 150%
    Potency 19.21%(19.21%)
    Tenacity 34.21%(19.21%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,879(1,753)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,626(7,981)
    Special Critical Chance 17.67%(7.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.6%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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