• Galactic Power Breakdown

    cur / max
    diff
    Overall
    70 %
    73,928/104,280
    30,352
    Level
    100 %
    1,976/1,976
    Star Influence
    68 %
    22,074/32,062
    9,988
    Ability Levels
    93 %
    5,732/6,119
    387
    Crew
    68 %
    44,148/64,124
    19,976
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    57 %
    19,425/33,742
    14,317
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    27 %
    1,247/4,550
    3,303
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    66 %
    1,529/2,295
    767
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
    cur / max
    diff
    Overall
    78 %
    29,628/37,507
    7,879
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
  • Power
    73928
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 97,356(81,714)
    Protection 54,476(54,476)
    Speed 168(55)
    Critical Damage 150%
    Potency 45.46%(45.46%)
    Tenacity 60.46%(45.46%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,275(4,149)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 22,536(18,891)
    Special Critical Chance 28.17%(18.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.5%(3.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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