• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    49,716/104,280
    54,564
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    51 %
    16,572/32,062
    15,490
    Ability Levels
    0 %
    0/6,119
    6,119
    Crew
    51 %
    33,143/64,124
    30,981
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    61 %
    23,253/37,507
    14,254
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    62 %
    1,424/2,295
    872
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    13,573/33,742
    20,169
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    49 %
    1,127/2,295
    1,169
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    49716
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 306
    Tactics (TAC) 536
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 72,663(67,155)
    Protection 44,770(44,770)
    Speed 158(45)
    Critical Damage 150%
    Potency 37.36%(37.36%)
    Tenacity 52.36%(37.36%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,160(3,410)
    Physical Critical Chance 15.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,811(15,525)
    Special Critical Chance 24.92%(14.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.2%(6.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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