• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    55,175/104,280
    49,105
    Level
    100 %
    1,976/1,976
    Star Influence
    20 %
    6,687/32,062
    25,375
    Ability Levels
    31 %
    1,934/6,119
    4,185
    Crew
    69 %
    44,579/64,124
    19,545
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    85 %
    31,894/37,507
    5,613
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    18 %
    6,081/33,742
    27,661
    Level
    10 %
    201/1,976
    1,775
    Stars
    100 %
    4,655/4,655
    Ability Levels
    10 %
    491/4,550
    4,059
    Gear Pieces
    9 %
    735/7,515
    6,780
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    55175
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 60,264(44,622)
    Protection 29,748(29,748)
    Speed 143(30)
    Critical Damage 150%
    Potency 24.83%(24.83%)
    Tenacity 39.83%(24.83%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,391(2,265)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,961(10,316)
    Special Critical Chance 19.92%(9.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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