• Galactic Power Breakdown

    cur / max
    diff
    Overall
    26 %
    21,132/78,288
    57,156
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    4 %
    1,006/23,660
    22,653
    Ability Levels
    0 %
    0/5,334
    5,334
    Crew
    42 %
    20,125/47,319
    27,194
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    33 %
    10,435/31,546
    21,111
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    50 %
    1,170/2,295
    1,125
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21132
  • Primary Attributes
    Strength (STR) 383
    Agility (AGI) 479
    Tactics (TAC) 287
    Strength Growth (STR) 8.3
    Agility Growth (AGI) 10.4
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 33,480(26,586)
    Protection 26,586(26,586)
    Speed 120(19)
    Critical Damage 150%
    Potency 17.38%(17.38%)
    Tenacity 32.38%(17.38%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,406(2,736)
    Physical Critical Chance 17.96%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.8%(9.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 24.7%(16.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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