• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    42,849/104,280
    61,431
    Level
    100 %
    1,976/1,976
    Star Influence
    15 %
    4,886/32,062
    27,176
    Ability Levels
    55 %
    3,411/6,119
    2,708
    Crew
    50 %
    32,576/64,124
    31,548
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    86 %
    32,361/37,507
    5,146
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    84 %
    1,932/2,295
    363
    Relic Modifier
    61 %
    2,678/4,335
    1,658
    Relic Tier
    62 %
    5,292/8,418
    3,126
    cur / max
    diff
    Overall
    37 %
    12,745/33,742
    20,997
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    1,934/4,550
    2,616
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    42849
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 66,955(51,313)
    Protection 34,208(34,208)
    Speed 147(34)
    Critical Damage 150%
    Potency 28.55%(28.55%)
    Tenacity 43.55%(28.55%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,731(2,605)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,508(11,863)
    Special Critical Chance 21.42%(11.42%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.3%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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