• Galactic Power Breakdown

    cur / max
    diff
    Overall
    49 %
    15,609/31,546
    15,937
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.82%Tenacity (3)
    +628Health (2)
    +416Protection (1)
    +11Speed (2)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1179Protection (2)
    +1014Health (3)
    +3.49%Tenacity (2)
    +1.23%Defense (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.15%Potency (1)
    +1.62%Critical Chance (1)
    +1288Health (4)
    +10Speed (2)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.72%Critical Chance (2)
    +809Protection (1)
    +8Speed (2)
    +45Offense (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.81%Offense (2)
    +10Speed (2)
    +806Health (2)
    +1.5%Health (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1896Protection (3)
    +1.82%Tenacity (1)
    +9Speed (2)
    +38Offense (1)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 15609
    Power
  • Primary Attributes
    Strength (STR) 1,291
    Agility (AGI) 598
    Tactics (TAC) 639
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 41,537(12,791)
    Protection 59,676(27,197)
    Speed 195(78)
    Critical Damage 150%
    Potency 48.15%(1.15%)
    Tenacity 40.12%(10.12%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,468(232)
    Physical Critical Chance 25.38%(4.34%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 34.6%(2.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,919(198)
    Special Critical Chance 14.75%(4.34%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.2%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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