• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    25,829/104,783
    78,954
    Level
    16 %
    329/1,976
    1,647
    Star Influence
    26 %
    8,444/31,968
    23,524
    Ability Levels
    2 %
    168/6,903
    6,735
    Crew
    26 %
    16,889/63,937
    47,048
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    14,218/37,507
    23,289
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    3,293/8,315
    5,022
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    7,017/34,527
    27,510
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    6,913/34,527
    27,614
    Level
    28 %
    557/1,976
    1,419
    Stars
    100 %
    4,655/4,655
    Ability Levels
    11 %
    593/5,334
    4,742
    Gear Pieces
    14 %
    1,110/7,515
    6,405
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    25829
  • Primary Attributes
    Strength (STR) 635
    Agility (AGI) 635
    Tactics (TAC) 1,110
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 44,505(33,075)
    Protection 22,050(22,050)
    Speed 113(27)
    Critical Damage 150%
    Potency 21.45%(21.45%)
    Tenacity 36.45%(21.45%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,511(1,957)
    Physical Critical Chance 20.58%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,576(8,912)
    Special Critical Chance 18.58%(8.58%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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