• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    22,629/102,101
    79,472
    Level
    73 %
    1,458/1,976
    518
    Star Influence
    5 %
    1,862/31,074
    29,212
    Ability Levels
    10 %
    692/6,903
    6,212
    Crew
    29 %
    18,618/62,149
    43,530
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    8 %
    3,103/34,527
    31,424
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    10 %
    791/7,515
    6,725
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,239/34,527
    23,288
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    22 %
    522/2,295
    1,773
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    8,931/34,527
    25,596
    Level
    32 %
    651/1,976
    1,325
    Stars
    100 %
    4,655/4,655
    Ability Levels
    25 %
    1,347/5,334
    3,987
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    8 %
    195/2,295
    2,100
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    22629
  • Primary Attributes
    Strength (STR) 770
    Agility (AGI) 1,550
    Tactics (TAC) 770
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 36,801(22,941)
    Protection 7,647(7,647)
    Speed 125(17)
    Critical Damage 150%
    Potency 13.31%(13.31%)
    Tenacity 28.31%(13.31%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,928(2,758)
    Physical Critical Chance 36.46%(0.62%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,848
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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