Deal Physical damage to target enemy. If the Ghost is Stealthed, this attack is guaranteed to be a Critical Hit.
Damage: 33,451 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.304 | |
2 | 50 |
+5% Damage
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1.369 |
3 | 60 |
+10% Damage
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1.5 |
4 | 68 |
+15% Damage
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1.695 |
5 | 73 |
+5% Damage
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1.76 |
6 | 78 |
+10% Damage
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1.891 |
7 | 84 |
+15% Damage
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2.086 |
8 | 85 |
+30% Damage
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2.478 |
The Ghost and target other ally gain Stealth for 3 turns. Then, call target ally and two Rebel allies to Assist, dealing 40% less damage.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 1 |
-5% Damage penalty
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|
3 | 1 |
-5% Damage penalty
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|
4 | 1 |
Stealth Duration + 1
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|
5 | 1 |
-5% Damage penalty
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|
6 | 1 |
-5% Damage penalty
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|
7 | 1 |
Stealth Duration + 1
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|
8 | 1 |
-15% Damage penalty
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Deal Physical damage to all enemies and deal 40% bonus damage for each Rebel ally.
Target Lock: Inflict Ability Block for 1 turn.
Damage: 19,479 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 0.995 | |
2 | 1 |
+5% Damage
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1.045 |
3 | 1 |
+10% Damage
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1.144 |
4 | 1 |
+10% Bonus damage
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1.144 |
5 | 1 |
+5% Damage
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1.194 |
6 | 1 |
+10% Damage
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1.294 |
7 | 1 |
+10% Bonus damage
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1.294 |
8 | 1 |
+15% Damage and +10% Bonus damage
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1.443 |
Inflict Defense Down to all enemies for 2 turns, which can't be Evaded. Expose target enemy for 2 turns, which can't be Evaded or Resisted. The Ghost gains 30% Turn Meter for each debuffed enemy.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 1 |
+2% Turn Meter gain
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|
3 | 1 |
+3% Turn Meter gain
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|
4 | 1 |
+2% Turn Meter gain
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|
5 | 1 |
+3% Turn Meter gain
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|
6 | 1 |
+2% Turn Meter gain
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|
7 | 1 |
+3% Turn Meter gain
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|
8 | 1 |
+10% Turn Meter gain
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All enemies have -25% Potency. Whenever an enemy debuff is Resisted by an ally, Ghost inflicts Speed Down on that enemy for 2 turns. This effect can't be Resisted. Additionally, while Phantom II is present, the Ghost cannot be Target Locked. When Phantom II is defeated, Ghost gains Protection Up (50%) for 2 turns and 100% Defense until the end of the battle.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 50 |
-2% Potency
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|
3 | 60 |
-3% Potency
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|
4 | 70 |
-2% Potency
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|
5 | 75 |
-3% Potency
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|
6 | 80 |
-2% Potency
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|
7 | 85 |
-3% Potency
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|
8 | 85 |
When Phantom II is defeated, Ghost gains Protection Up (50%) for 2 turns and 100% Defense until the end of the battle
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Enter Battle: Inflict Critical Chance Down on all enemies for 2 turns and inflict Target Lock on enemies who suffer from Ghost's Critical Chance Down, which can't be Evaded or Resisted.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 75 |
Critical Chance Down Duration + 1
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|
3 | 85 |
Also inflict Target Lock on enemies that suffer from Ghost's Critical Chance Down, which can't be Evaded or Resisted
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Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: GHOST