• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    35,239/100,125
    64,886
    Level
    100 %
    1,976/1,976
    Star Influence
    34 %
    10,499/30,416
    19,916
    Ability Levels
    25 %
    1,767/6,903
    5,136
    Crew
    34 %
    20,998/60,831
    39,833
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    8 %
    2,884/34,527
    31,643
    Level
    60 %
    1,194/1,976
    782
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    3 %
    195/5,334
    5,139
    Gear Pieces
    0 %
    53/7,515
    7,463
    Mods
    43 %
    993/2,295
    1,302
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    12,918/32,331
    19,413
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    55 %
    19,195/34,527
    15,332
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    77 %
    5,859/7,515
    1,656
    Mods
    59 %
    1,373/2,295
    923
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35239
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 58,199(43,655)
    Protection 14,551(14,551)
    Speed 150(36)
    Critical Damage 150%
    Potency 25.33%(25.33%)
    Tenacity 40.33%(25.33%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,524(5,249)
    Physical Critical Chance 38.33%(1.25%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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