• Galactic Power Breakdown

    cur / max
    diff
    Overall
    8 %
    8,605/98,352
    89,747
    Level
    9 %
    191/1,976
    1,785
    Star Influence
    5 %
    1,683/30,086
    28,403
    Ability Levels
    0 %
    0/6,119
    6,119
    Crew
    11 %
    6,732/60,172
    53,440
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    14 %
    5,058/34,527
    29,469
    Level
    7 %
    143/1,976
    1,833
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    6 %
    2,040/32,331
    30,291
    Level
    6 %
    134/1,976
    1,842
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    4 %
    126/3,138
    3,012
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    8605
  • Primary Attributes
    Strength (STR) 993
    Agility (AGI) 568
    Tactics (TAC) 568
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 27,918(10,044)
    Protection 6,696(6,696)
    Speed 108(8)
    Critical Damage 150%
    Potency 6.58%(6.58%)
    Tenacity 21.58%(6.58%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,384(994)
    Physical Critical Chance 19.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,363
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.3%(1.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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