• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    31,128/101,394
    70,266
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    18 %
    5,711/30,839
    25,128
    Ability Levels
    15 %
    1,043/6,903
    5,861
    Crew
    37 %
    22,843/61,678
    38,835
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,969/34,527
    21,558
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    40 %
    924/2,295
    1,371
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,043/33,742
    24,699
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    37 %
    1,724/4,550
    2,826
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    45 %
    1,040/2,295
    1,256
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,221/34,527
    23,306
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    9 %
    225/2,295
    2,070
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    31128
  • Primary Attributes
    Strength (STR) 1,461
    Agility (AGI) 836
    Tactics (TAC) 836
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 59,277(32,979)
    Protection 21,986(21,986)
    Speed 111(25)
    Critical Damage 150%
    Potency 21.59%(21.59%)
    Tenacity 36.59%(21.59%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,311(3,266)
    Physical Critical Chance 23.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.3%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,006
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.8%(3.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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