• Galactic Power Breakdown

    cur / max
    diff
    Overall
    18 %
    19,293/102,101
    82,808
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    8 %
    2,516/31,074
    28,558
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    26 %
    16,775/62,149
    45,373
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    27 %
    9,622/34,527
    24,905
    Level
    60 %
    1,194/1,976
    782
    Stars
    100 %
    4,655/4,655
    Ability Levels
    16 %
    879/5,334
    4,455
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    10 %
    231/2,295
    2,064
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    7,074/34,527
    27,453
    Level
    60 %
    1,194/1,976
    782
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    12 %
    654/5,334
    4,680
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    6 %
    146/2,295
    2,150
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,263/34,527
    23,264
    Level
    60 %
    1,194/1,976
    782
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    9 %
    210/2,295
    2,085
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    19293
  • Primary Attributes
    Strength (STR) 287
    Agility (AGI) 575
    Tactics (TAC) 287
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 34,022(28,856)
    Protection 9,618(9,618)
    Speed 130(22)
    Critical Damage 150%
    Potency 16.74%(16.74%)
    Tenacity 31.74%(16.74%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,274(3,469)
    Physical Critical Chance 20.42%(0.83%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.4%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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