• Galactic Power Breakdown

    cur / max
    diff
    Overall
    17 %
    18,238/102,101
    83,863
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    7 %
    2,368/31,074
    28,707
    Ability Levels
    1 %
    84/6,903
    6,819
    Crew
    25 %
    15,785/62,149
    46,363
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    26 %
    9,270/34,527
    25,257
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    22 %
    7,665/34,527
    26,862
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    21 %
    7,269/34,527
    27,258
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    18238
  • Primary Attributes
    Strength (STR) 287
    Agility (AGI) 574
    Tactics (TAC) 287
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 49,167(44,001)
    Protection 16,626(16,626)
    Speed 122(22)
    Critical Damage 150%
    Potency 42.68%(42.68%)
    Tenacity 57.68%(42.68%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,539(7,736)
    Physical Critical Chance 19.54%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.4%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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