• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    35,143/101,394
    66,251
    Level
    100 %
    1,976/1,976
    Star Influence
    30 %
    9,323/30,839
    21,516
    Ability Levels
    75 %
    5,199/6,903
    1,704
    Crew
    30 %
    18,646/61,678
    43,032
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    40 %
    14,035/34,527
    20,492
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    57 %
    1,328/2,295
    968
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,251/33,742
    28,491
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    6 %
    293/4,550
    4,257
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,191/34,527
    21,336
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    1,821/5,334
    3,513
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    56 %
    1,305/2,295
    990
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35143
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 66,118(38,776)
    Protection 25,850(25,850)
    Speed 116(30)
    Critical Damage 150%
    Potency 25.38%(25.38%)
    Tenacity 40.38%(25.38%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,967(3,841)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.2%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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