• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,078/33,742
    18,664
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    53 %
    1,238/2,295
    1,058
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.29%Tenacity (1)
    +9Speed (2)
    +3.49%Protection (2)
    +683Protection (1)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +1.63%Health (2)
    +634Protection (1)
    +3.63%Tenacity (2)
    +4.2%Protection (2)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +9Speed (2)
    +6Defense (1)
    +1.86%Critical Chance (1)
    +1490Protection (2)
    15-E
    Mk V-E Crit Damage Holo-Array
    15-E
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +281Health (1)
    +0.6%Health (1)
    +0.88%Defense (1)
    +1.96%Potency (1)
    15-E
    Mk V-E Crit Damage Data-Bus
    15-E
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.86%Health (1)
    +653Protection (1)
    +1.51%Potency (1)
    +1.24%Tenacity (1)
    15-E
    Mk V-E Crit Chance Multiplexer
    15-E
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.48%Potency (1)
    +1.59%Critical Chance (1)
    +0.99%Defense (1)
    +5Defense (1)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - First Order TIE Pilot
    1
  • 15078
    Power
  • Primary Attributes
    Strength (STR) 653
    Agility (AGI) 1,249
    Tactics (TAC) 562
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.2
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 13,824(687)
    Protection 36,048(14,981)
    Speed 176(48)
    Critical Damage 180%(30%)
    Potency 12.96%(4.96%)
    Tenacity 28.17%(6.17%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,828(297)
    Physical Critical Chance 56.2%(11.45%)
    Armor Penetration 51
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.9%(3.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,551(163)
    Special Critical Chance 21.87%(11.45%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.4%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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