• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    37,268/97,292
    60,024
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    24 %
    7,379/29,733
    22,354
    Ability Levels
    6 %
    374/6,119
    5,745
    Crew
    49 %
    29,515/59,466
    29,951
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,838/34,527
    21,689
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    57 %
    1,310/2,295
    986
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    63 %
    19,956/31,546
    11,590
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    81 %
    1,863/2,295
    432
    Relic Modifier
    12 %
    536/4,335
    3,800
    Relic Tier
    12 %
    1,059/8,418
    7,359
  • Power
    37268
  • Primary Attributes
    Strength (STR) 306
    Agility (AGI) 536
    Tactics (TAC) 306
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 53,265(47,757)
    Protection 31,838(31,838)
    Speed 144(42)
    Critical Damage 150%
    Potency 30.99%(30.99%)
    Tenacity 45.99%(30.99%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,366(5,616)
    Physical Critical Chance 18.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 734
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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