• Galactic Power Breakdown

    cur / max
    diff
    Overall
    58 %
    61,282/104,783
    43,501
    Level
    100 %
    1,976/1,976
    Star Influence
    55 %
    17,638/31,968
    14,331
    Ability Levels
    92 %
    6,395/6,903
    509
    Crew
    55 %
    35,275/63,937
    28,661
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    46 %
    16,149/34,527
    18,378
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    45 %
    1,035/2,295
    1,260
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    56 %
    19,371/34,527
    15,156
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    50 %
    1,152/2,295
    1,143
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    62 %
    23,272/37,507
    14,235
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    62 %
    1,443/2,295
    852
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    61282
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 74,477(58,835)
    Protection 39,223(39,223)
    Speed 134(48)
    Critical Damage 150%
    Potency 38.16%(38.16%)
    Tenacity 53.16%(38.16%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,608(3,482)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 19,499(15,854)
    Special Critical Chance 25.25%(15.25%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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