• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    43,129/101,316
    58,187
    Level
    20 %
    407/1,976
    1,569
    Star Influence
    27 %
    8,503/31,074
    22,571
    Ability Levels
    3 %
    206/6,119
    5,913
    Crew
    54 %
    34,014/62,149
    28,135
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    59 %
    20,386/34,527
    14,141
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    66 %
    1,538/2,295
    758
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    50 %
    17,407/34,527
    17,120
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    43129
  • Primary Attributes
    Strength (STR) 615
    Agility (AGI) 1,238
    Tactics (TAC) 615
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 65,796(54,726)
    Protection 18,242(18,242)
    Speed 143(43)
    Critical Damage 150%
    Potency 31.77%(31.77%)
    Tenacity 46.77%(31.77%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,313(6,580)
    Physical Critical Chance 32.21%(1.58%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.2%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,476
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.7%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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