• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    16,665/34,527
    17,862
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.57%Health (1)
    +5.42%Critical Chance (3)
    +5.74%Potency (3)
    +5Speed (1)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +5.48%Defense (4)
    +7Defense (1)
    +1.28%Potency (1)
    +944Protection (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.79%Health (4)
    +586Health (2)
    +4Speed (1)
    +28Offense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +790Protection (1)
    +14Speed (4)
    +1.65%Protection (1)
    +0.94%Offense (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.22%Potency (2)
    +37Offense (1)
    +2.87%Defense (2)
    +5.84%Critical Chance (3)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1.76%Health (2)
    +4.08%Defense (3)
    +690Health (2)
    +4Defense (1)
  • Gear Needed

    Mk 4 Athakam MedpacMk IV
    1
    Mk 8 Fabritech Data PadMk VIII
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 7 Kyrotech Shock ProdMk VII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Fusion) - Hunter
    1
  • 16665
    Power
  • Primary Attributes
    Strength (STR) 987
    Agility (AGI) 778
    Tactics (TAC) 776
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 23,148(2,535)
    Protection 38,922(9,207)
    Speed 171(53)
    Critical Damage 180%(30%)
    Potency 28.23%(10.23%)
    Tenacity 49%(24%)
    Health Steal 35%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,370(212)
    Physical Critical Chance 55.81%(19.27%)
    Armor Penetration 184
    Physical Accuracy 0%
  • Physical Survivability
    Armor 40.6%(7.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,230(203)
    Special Critical Chance 30.52%(19.27%)
    Resistance Penetration 27
    Special Accuracy 0%
  • Special Survivability
    Resistance 24.7%(6.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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