• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    33,997/104,783
    70,786
    Level
    100 %
    1,976/1,976
    Star Influence
    28 %
    9,103/31,968
    22,865
    Ability Levels
    68 %
    4,713/6,903
    2,190
    Crew
    28 %
    18,206/63,937
    45,731
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    8,335/34,527
    26,192
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    3 %
    195/5,334
    5,139
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    38 %
    13,350/34,527
    21,177
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    43 %
    1,007/2,295
    1,289
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    23 %
    8,883/37,507
    28,624
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    6 %
    575/8,315
    7,740
    Gear Pieces
    15 %
    1,176/7,515
    6,339
    Mods
    21 %
    503/2,295
    1,793
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33997
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 51,103(35,461)
    Protection 23,640(23,640)
    Speed 115(29)
    Critical Damage 150%
    Potency 23%(23%)
    Tenacity 38%(23%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,224(2,098)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,200(9,555)
    Special Critical Chance 19.17%(9.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(1.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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