• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,471/34,527
    19,056
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    47 %
    1,086/2,295
    1,209
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.32%Potency (3)
    +2.13%Critical Chance (1)
    +2.71%Defense (2)
    +65Offense (2)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +104Offense (3)
    +634Protection (1)
    +979Health (3)
    +0.43%Offense (1)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +70Offense (2)
    +0.8%Offense (2)
    +12Defense (2)
    +1538Protection (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +117Offense (3)
    +3.06%Defense (2)
    +724Health (2)
    +0.85%Health (1)
  • Gear Needed

    Mk 5 Nubian Security ScannerMk V
    2
    Mk 2 Nubian Design TechMk II
    1
    Mk 1 Carbanti Sensor ArrayMk I
    1
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 5 CEC Fusion FurnaceMk V
    2
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 7 BioTech ImplantMk VII
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    4
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Athakam MedpacMk IV
    2
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 BioTech ImplantMk VI
    1
    Mk 8 Fabritech Data PadMk VIII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Power Cell Injector (Fusion) - Hunter
    1
  • 15471
    Power
  • Primary Attributes
    Strength (STR) 894
    Agility (AGI) 674
    Tactics (TAC) 708
    Strength Growth (STR) 7.1
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 5.3
    Mastery 0
  • General
    Health 19,541(1,852)
    Protection 14,404(4,499)
    Speed 148(30)
    Critical Damage 150%
    Potency 13.32%(5.32%)
    Tenacity 20%
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,032(467)
    Physical Critical Chance 39.51%(10.13%)
    Armor Penetration 10
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.1%(4.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,292(484)
    Special Critical Chance 20.13%(10.13%)
    Resistance Penetration 27
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.4%(3.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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