• Galactic Power Breakdown

    cur / max
    diff
    Overall
    26 %
    27,956/104,783
    76,827
    Level
    100 %
    1,976/1,976
    Star Influence
    22 %
    7,234/31,968
    24,734
    Ability Levels
    61 %
    4,280/6,903
    2,624
    Crew
    22 %
    14,468/63,937
    49,469
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    27 %
    9,525/34,527
    25,002
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    20 %
    474/2,295
    1,821
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    8,719/34,527
    25,808
    Level
    36 %
    722/1,976
    1,254
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    40 %
    923/2,295
    1,373
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    9,286/37,507
    28,221
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    39 %
    911/2,295
    1,385
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    27956
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 43,825(28,183)
    Protection 18,788(18,788)
    Speed 109(23)
    Critical Damage 150%
    Potency 18.28%(18.28%)
    Tenacity 33.28%(18.28%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,794(1,668)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,239(7,594)
    Special Critical Chance 17.29%(7.29%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.5%(1.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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