• Galactic Power Breakdown

    cur / max
    diff
    Overall
    10 %
    10,390/102,101
    91,711
    Level
    0 %
    2/1,976
    1,974
    Star Influence
    8 %
    2,694/31,074
    28,381
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    12 %
    7,696/62,149
    54,453
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    13 %
    4,543/34,527
    29,984
    Level
    12 %
    252/1,976
    1,724
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,400/34,527
    29,127
    Level
    95 %
    1,878/1,976
    98
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    9 %
    522/5,334
    4,812
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    10 %
    239/2,295
    2,057
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    10 %
    3,546/34,527
    30,981
    Level
    16 %
    329/1,976
    1,647
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    10390
  • Primary Attributes
    Strength (STR) 287
    Agility (AGI) 574
    Tactics (TAC) 287
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 34,592(29,426)
    Protection 11,119(11,119)
    Speed 114(14)
    Critical Damage 150%
    Potency 28.54%(28.54%)
    Tenacity 43.54%(28.54%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,976(5,173)
    Physical Critical Chance 19.54%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 688
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 8.4%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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