• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    12,892/31,546
    18,654
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    63 %
    1,467/2,295
    828
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +17Defense (2)
    +3.83%Critical Chance (2)
    +3.85%Defense (3)
    +4Speed (1)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.02%Defense (1)
    +4.46%Protection (3)
    +0.9%Health (1)
    +4Speed (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.85%Health (3)
    +0.51%Offense (1)
    +18Defense (2)
    +8Speed (2)
    15-C
    Mk V-C Crit Chance Holo-Array
    15-C
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +3Speed (1)
    +0.77%Offense (2)
    +489Protection (1)
    +2.92%Protection (2)
    15-A
    Mk V-A Tenacity Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +23Defense (3)
    +3.53%Potency (2)
    +5Speed (1)
    +1466Protection (2)
    15-D
    Mk V-D Crit Damage Multiplexer
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3Speed (1)
    +8Defense (1)
    +680Protection (1)
    +1.85%Health (2)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Nubian Design TechMk VI
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Sith Marauder
    1
  • 12892
    Power
  • Primary Attributes
    Strength (STR) 871
    Agility (AGI) 901
    Tactics (TAC) 579
    Strength Growth (STR) 7.0
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 3.9
    Mastery 0
  • General
    Health 20,822(2,144)
    Protection 36,960(10,731)
    Speed 163(27)
    Critical Damage 150%
    Potency 23.53%(3.53%)
    Tenacity 28%
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,244(258)
    Physical Critical Chance 47.41%(15.83%)
    Armor Penetration 19
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.4%(8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,837(211)
    Special Critical Chance 26.24%(15.82%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.2%(8.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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