• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    42,464/101,394
    58,930
    Level
    100 %
    1,976/1,976
    Star Influence
    32 %
    10,014/30,839
    20,825
    Ability Levels
    27 %
    1,865/6,903
    5,039
    Crew
    46 %
    28,610/61,678
    33,067
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    56 %
    19,669/34,527
    14,858
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    54 %
    1,241/2,295
    1,055
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    11,818/33,742
    21,924
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    33 %
    1,547/4,550
    3,003
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    58 %
    1,334/2,295
    962
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    16,197/34,527
    18,330
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    42464
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 75,902(48,560)
    Protection 32,373(32,373)
    Speed 124(38)
    Critical Damage 150%
    Potency 31.78%(31.78%)
    Tenacity 46.78%(31.78%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,936(4,810)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.1%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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