• Galactic Power Breakdown

    cur / max
    diff
    Overall
    49 %
    49,900/100,125
    50,225
    Level
    100 %
    1,976/1,976
    Star Influence
    49 %
    15,125/30,416
    15,291
    Ability Levels
    36 %
    2,552/6,903
    4,352
    Crew
    49 %
    30,249/60,831
    30,582
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    50 %
    17,583/34,527
    16,944
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    54 %
    1,260/2,295
    1,035
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    46 %
    14,988/32,331
    17,343
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    52 %
    1,215/2,295
    1,080
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    51 %
    17,844/34,527
    16,683
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    91 %
    6,885/7,515
    630
    Mods
    61 %
    1,401/2,295
    894
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    49900
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 78,665(64,121)
    Protection 21,373(21,373)
    Speed 166(52)
    Critical Damage 150%
    Potency 37.21%(37.21%)
    Tenacity 52.21%(37.21%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 9,985(7,710)
    Physical Critical Chance 38.92%(1.83%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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