• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    45,822/104,783
    58,961
    Level
    100 %
    1,976/1,976
    Star Influence
    43 %
    13,972/31,968
    17,996
    Ability Levels
    27 %
    1,931/6,903
    4,973
    Crew
    43 %
    27,944/63,937
    35,992
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    12,334/34,527
    22,193
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    56 %
    1,307/2,295
    989
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    49 %
    18,522/37,507
    18,985
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    68 %
    5,699/8,315
    2,616
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    49 %
    1,127/2,295
    1,169
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    45 %
    15,718/34,527
    18,809
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    48 %
    1,106/2,295
    1,190
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    45822
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 68,004(52,362)
    Protection 34,908(34,908)
    Speed 129(43)
    Critical Damage 150%
    Potency 33.97%(33.97%)
    Tenacity 48.97%(33.97%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,225(3,099)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 17,755(14,110)
    Special Critical Chance 23.58%(13.58%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.7%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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