• Galactic Power Breakdown

    cur / max
    diff
    Overall
    19 %
    20,258/102,101
    81,843
    Level
    100 %
    1,976/1,976
    Star Influence
    7 %
    2,230/31,074
    28,844
    Ability Levels
    17 %
    1,187/6,903
    5,717
    Crew
    23 %
    14,867/62,149
    47,282
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    7,446/34,527
    27,081
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    28 %
    1,523/5,334
    3,812
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    10 %
    233/2,295
    2,063
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    9,390/34,527
    25,137
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    20 %
    480/2,295
    1,815
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    7,177/34,527
    27,350
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    14 %
    767/5,334
    4,568
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    20258
  • Primary Attributes
    Strength (STR) 850
    Agility (AGI) 1,557
    Tactics (TAC) 850
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 58,685(43,385)
    Protection 16,393(16,393)
    Speed 121(21)
    Critical Damage 150%
    Potency 42.08%(42.08%)
    Tenacity 57.08%(42.08%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 9,807(7,628)
    Physical Critical Chance 35.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,040
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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