• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    23,717/102,101
    78,384
    Level
    47 %
    929/1,976
    1,047
    Star Influence
    18 %
    5,730/31,074
    25,344
    Ability Levels
    9 %
    686/6,903
    6,218
    Crew
    26 %
    16,373/62,149
    45,776
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    8,505/34,527
    26,022
    Level
    21 %
    429/1,976
    1,547
    Stars
    100 %
    4,655/4,655
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    38 %
    882/2,295
    1,413
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    8,310/34,527
    26,217
    Level
    36 %
    722/1,976
    1,254
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    40 %
    918/2,295
    1,377
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    24 %
    8,575/34,527
    25,952
    Level
    19 %
    386/1,976
    1,590
    Stars
    100 %
    4,655/4,655
    Ability Levels
    11 %
    588/5,334
    4,746
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    37 %
    864/2,295
    1,431
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    23717
  • Primary Attributes
    Strength (STR) 715
    Agility (AGI) 1,438
    Tactics (TAC) 715
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 42,969(30,099)
    Protection 10,033(10,033)
    Speed 131(23)
    Critical Damage 150%
    Potency 17.46%(17.46%)
    Tenacity 32.46%(17.46%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,632(3,619)
    Physical Critical Chance 34.79%(0.83%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,716
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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