• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    15,114/31,546
    16,432
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    61 %
    1,418/2,295
    878
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.25%Potency (2)
    +41Offense (1)
    +1657Protection (3)
    +1.13%Critical Chance (1)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.41%Tenacity (1)
    +688Protection (1)
    +4.06%Potency (2)
    +3.77%Defense (3)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.93%Potency (2)
    +35Offense (1)
    +684Protection (1)
    +1.35%Health (2)
    15-B
    Mk V-B Health Holo-Array
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.37%Potency (2)
    +1101Health (3)
    +1.62%Defense (1)
    +36Offense (1)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +10Speed (2)
    +1495Protection (2)
    +293Health (1)
    +45Offense (1)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4.59%Critical Chance (3)
    +1.21%Defense (1)
    +1.03%Health (1)
    +6Defense (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 15114
    Power
  • Primary Attributes
    Strength (STR) 1,209
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 35,808(9,738)
    Protection 50,730(26,912)
    Speed 127(10)
    Critical Damage 150%
    Potency 61.61%(14.61%)
    Tenacity 27.41%(1.41%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,399(278)
    Physical Critical Chance 26.72%(5.72%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35%(3.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,973(257)
    Special Critical Chance 16.14%(5.72%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.2%(2.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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