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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    71 %
    65,808/92,286
    26,478
    Level
    100 %
    1,976/1,976
    Star Influence
    68 %
    18,977/27,803
    8,826
    Ability Levels
    100 %
    6,903/6,903
    Crew
    68 %
    37,954/55,606
    17,652
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    63 %
    20,058/31,624
    11,566
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    85 %
    1,629/1,899
    270
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
    cur / max
    diff
    Overall
    62 %
    18,466/29,428
    10,962
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    94 %
    7,095/7,515
    420
    Mods
    84 %
    1,604/1,899
    296
    Relic Modifier
    0 %
    0/3,443
    3,443
    Relic Tier
    0 %
    0/6,804
    6,804
    cur / max
    diff
    Overall
    78 %
    24,732/31,624
    6,892
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    92 %
    1,761/1,899
    138
    Relic Modifier
    34 %
    1,173/3,443
    2,270
    Relic Tier
    34 %
    2,319/6,804
    4,485
  • Power
    65808
  • Primary Attributes
    Strength 808
    Agility 1625
    Tactics 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 89345(74801)
    Protection 24933(24933)
    Speed 175(61)
    Critical Damage 150%
    Potency 43.4%(43.4%)
    Tenacity 58.4%(43.4%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 11269(8994)
    Physical Critical Chance 39.21%(2.12%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.76%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.94%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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