• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    40,584/104,783
    64,199
    Level
    100 %
    1,976/1,976
    Star Influence
    38 %
    12,183/31,968
    19,785
    Ability Levels
    29 %
    2,060/6,903
    4,844
    Crew
    38 %
    24,366/63,937
    39,571
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    36 %
    12,469/34,527
    22,058
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    1,823/5,334
    3,512
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    58 %
    1,353/2,295
    942
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,630/34,527
    21,897
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    41 %
    950/2,295
    1,346
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    41 %
    15,511/37,507
    21,996
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    66 %
    5,489/8,315
    2,826
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    26 %
    608/2,295
    1,688
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    40584
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 60,915(45,273)
    Protection 30,182(30,182)
    Speed 123(37)
    Critical Damage 150%
    Potency 29.37%(29.37%)
    Tenacity 44.37%(29.37%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,805(2,679)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,844(12,199)
    Special Critical Chance 21.75%(11.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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