• Galactic Power Breakdown

    cur / max
    diff
    Overall
    61 %
    64,768/104,783
    40,015
    Level
    100 %
    1,976/1,976
    Star Influence
    58 %
    18,837/31,968
    13,131
    Ability Levels
    91 %
    6,282/6,903
    621
    Crew
    58 %
    37,674/63,937
    26,263
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    81 %
    28,155/34,527
    6,372
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    79 %
    3,443/4,335
    893
    Relic Tier
    80 %
    6,804/8,418
    1,614
    cur / max
    diff
    Overall
    61 %
    23,061/37,507
    14,446
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    64 %
    1,490/2,295
    806
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
    cur / max
    diff
    Overall
    33 %
    11,574/34,527
    22,953
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    9 %
    225/2,295
    2,070
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    64768
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 77,167(61,525)
    Protection 41,016(41,016)
    Speed 137(51)
    Critical Damage 150%
    Potency 39.91%(39.91%)
    Tenacity 54.91%(39.91%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,767(3,641)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 20,224(16,579)
    Special Critical Chance 25.96%(15.96%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.1%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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