• Galactic Power Breakdown

    cur / max
    diff
    Overall
    23 %
    24,466/104,783
    80,317
    Level
    100 %
    1,976/1,976
    Star Influence
    12 %
    4,053/31,968
    27,915
    Ability Levels
    32 %
    2,225/6,903
    4,679
    Crew
    25 %
    16,213/63,937
    47,723
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    17 %
    6,573/37,507
    30,934
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    16 %
    1,380/8,315
    6,935
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    25 %
    8,929/34,527
    25,598
    Level
    19 %
    386/1,976
    1,590
    Stars
    100 %
    4,655/4,655
    Ability Levels
    9 %
    522/5,334
    4,812
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    55 %
    1,284/2,295
    1,011
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,153/34,527
    25,374
    Level
    36 %
    722/1,976
    1,254
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    24466
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 39,331(23,689)
    Protection 15,792(15,792)
    Speed 105(19)
    Critical Damage 150%
    Potency 15.37%(15.37%)
    Tenacity 30.37%(15.37%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,528(1,402)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 10,028(6,383)
    Special Critical Chance 16.12%(6.12%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(1.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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