• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,834/34,527
    18,693
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    36 %
    842/2,295
    1,454
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.07%Defense (2)
    +1395Health (4)
    +6Defense (1)
    +40Offense (1)
    15-D
    Mk IV-D Health Receiver
    15-D
    Primary Stats
    +21%Critical Avoidance
    Secondary Stats
    +0.71%Offense (2)
    +1.46%Protection (1)
    +27Offense (1)
    +0.87%Health (1)
    15-E
    Mk IV-E Health Processor
    15-E
    Primary Stats
    +8%Defense
    Secondary Stats
    +3Speed (1)
    +0.44%Offense (1)
    +578Protection (1)
    +208Health (1)
    15-E
    Mk IV-E Potency Holo-Array
    15-E
    Primary Stats
    +4%Health
    Secondary Stats
    +1.4%Potency (1)
    +6Defense (1)
    +1.71%Critical Chance (1)
    +339Health (1)
    15-B
    Mk IV-B Health Data-Bus
    15-B
    Primary Stats
    +16%Protection
    Secondary Stats
    +3.64%Tenacity (2)
    +3.16%Potency (2)
    +1056Protection (2)
    +1.7%Critical Chance (1)
    15-C
    Mk IV-C Health Multiplexer
    15-C
    Primary Stats
    +4%Health
    Secondary Stats
    +14Defense (2)
    +3.06%Critical Chance (2)
    +0.31%Offense (1)
    +1.37%Defense (1)
  • Gear Needed

    Mk 3 Chedak ComlinkMk III
    2
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 6 Chiewab Hypo SyringeMk VI
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 5 CEC Fusion FurnaceMk V
    2
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 15834
    Power
  • Primary Attributes
    Strength (STR) 554
    Agility (AGI) 900
    Tactics (TAC) 466
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 15,340(4,943)
    Protection 10,825(3,000)
    Speed 97(3)
    Critical Damage 150%
    Potency 4.56%(4.56%)
    Tenacity 20.64%(3.64%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,097(195)
    Physical Critical Chance 48.55%(6.47%)
    Armor Penetration 5
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.3%(4.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 21%(21%)
  • Special Offense
    Special Damage 1,267(149)
    Special Critical Chance 16.47%(6.47%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.4%(4%)
    Deflection Chance 2%
    Special Critical Avoidance 21%(21%)
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord