• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    14,794/31,546
    16,752
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Potency Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.95%Health (4)
    +842Health (2)
    +1.25%Potency (1)
    +5Speed (1)
    15-A
    Mk V-A Potency Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +28Defense (3)
    +1.6%Health (2)
    +52Offense (2)
    +271Health (1)
    15-A
    Mk V-A Potency Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1867Protection (3)
    +8Defense (1)
    +3.06%Potency (2)
    +83Offense (2)
    15-A
    Mk V-A Potency Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.5%Offense (1)
    +4.68%Potency (3)
    +7Speed (2)
    +14Defense (2)
    15-A
    Mk V-A Potency Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.04%Offense (2)
    +1.13%Potency (1)
    +389Health (1)
    +15Speed (4)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +3.18%Tenacity (2)
    +1.58%Health (2)
    +1.64%Protection (1)
    +100Offense (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 14794
    Power
  • Primary Attributes
    Strength (STR) 1,148
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 30,588(5,916)
    Protection 31,673(7,855)
    Speed 138(27)
    Critical Damage 150%
    Potency 126.13%(79.13%)
    Tenacity 28.18%(3.18%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,368(382)
    Physical Critical Chance 21%
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35.2%(5.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,078(362)
    Special Critical Chance 10.42%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.1%(6.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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