• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,498/34,527
    19,029
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Offense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.94%Tenacity (2)
    +1.02%Defense (1)
    +1.18%Health (2)
    +5.81%Potency (3)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +445Protection (1)
    +3.12%Tenacity (2)
    +79Offense (2)
    +4.55%Protection (3)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.44%Health (2)
    +1833Protection (3)
    +7Defense (1)
    +0.95%Offense (2)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +225Health (1)
    +0.33%Offense (1)
    +7Speed (2)
    +2.94%Health (4)
    15-B
    Mk V-B Offense Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.22%Potency (1)
    +2463Protection (4)
    +8Defense (1)
    +1.23%Tenacity (1)
    15-B
    Mk V-B Offense Multiplexer
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +587Protection (1)
    +1.44%Critical Chance (1)
    +4.64%Tenacity (3)
    +3.1%Protection (2)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 15498
    Power
  • Primary Attributes
    Strength (STR) 985
    Agility (AGI) 590
    Tactics (TAC) 584
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 22,537(2,517)
    Protection 35,471(7,472)
    Speed 146(7)
    Critical Damage 150%
    Potency 11.03%(8.03%)
    Tenacity 43.92%(12.92%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,041(598)
    Physical Critical Chance 32.57%(1.44%)
    Armor Penetration 48
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.7%(7%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,840(398)
    Special Critical Chance 11.44%(1.44%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.1%(5.4%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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