• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,598/34,527
    16,929
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +446Protection (1)
    +4.04%Health (4)
    +2.94%Defense (2)
    +3Speed (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +2.08%Health (2)
    +4.99%Defense (4)
    +341Health (1)
    +37Offense (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.67%Health (3)
    +1.38%Protection (1)
    +21Defense (3)
    +0.29%Offense (1)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.96%Tenacity (2)
    +3.43%Critical Chance (2)
    +1.79%Health (2)
    +18Defense (2)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4.15%Tenacity (2)
    +2.22%Health (3)
    +8Speed (2)
    +1.77%Potency (1)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +0.9%Offense (2)
    +1.45%Critical Chance (1)
    +25Defense (3)
    +1075Protection (2)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 17598
    Power
  • Primary Attributes
    Strength (STR) 949
    Agility (AGI) 590
    Tactics (TAC) 584
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 28,002(8,630)
    Protection 43,065(15,066)
    Speed 180(41)
    Critical Damage 150%
    Potency 4.77%(1.77%)
    Tenacity 63.11%(32.11%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,491(199)
    Physical Critical Chance 36%(4.87%)
    Armor Penetration 38
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.6%(8.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,580(138)
    Special Critical Chance 14.88%(4.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.5%(8.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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