• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    14,431/33,742
    19,311
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    33 %
    768/2,295
    1,527
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-E
    Mk IV-E Health Transmitter
    15-E
    Primary Stats
    +4%Offense
    Secondary Stats
    +217Health (1)
    +1.05%Potency (1)
    +529Protection (1)
    +0.54%Health (1)
    15-E
    Mk V-E Health Receiver
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3Speed (1)
    +1.02%Health (1)
    +1.64%Potency (1)
    +0.5%Offense (1)
    15-E
    Mk V-E Defense Processor
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4Speed (1)
    +1.16%Tenacity (1)
    +484Protection (1)
    +1.76%Potency (1)
    15-D
    Mk IV-D Defense Holo-Array
    15-D
    Primary Stats
    +4%Offense
    Secondary Stats
    +2.86%Tenacity (2)
    +1.16%Potency (1)
    +4Speed (1)
    +319Health (1)
    15-B
    Mk IV-B Defense Data-Bus
    15-B
    Primary Stats
    +4%Health
    Secondary Stats
    +2.39%Defense (2)
    +1400Protection (3)
    +25Offense (1)
    +1.61%Critical Chance (1)
    15-B
    Mk III-B Defense Multiplexer
    15-B
    Primary Stats
    +3.88%Health
    Secondary Stats
    +4.65%Tenacity (4)
    +1.23%Protection (1)
    +3Speed (1)
    +1.27%Critical Chance (1)
  • Gear Needed

    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Royal Guard
    1
  • 14431
    Power
  • Primary Attributes
    Strength (STR) 1,202
    Agility (AGI) 627
    Tactics (TAC) 573
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 31,981(5,515)
    Protection 28,993(2,735)
    Speed 124(14)
    Critical Damage 150%
    Potency 43.61%(5.61%)
    Tenacity 44.67%(8.67%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,493(205)
    Physical Critical Chance 25.38%(2.88%)
    Armor Penetration 34
    Physical Accuracy 0%
  • Physical Survivability
    Armor 41.4%(12.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,669(153)
    Special Critical Chance 13.3%(2.88%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 32.2%(10.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord