• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    29,572/97,292
    67,720
    Level
    100 %
    1,976/1,976
    Star Influence
    17 %
    5,190/29,733
    24,543
    Ability Levels
    26 %
    1,646/6,119
    4,473
    Crew
    34 %
    20,761/59,466
    38,705
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    26 %
    9,240/34,527
    25,287
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    29 %
    1,590/5,334
    3,744
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    50 %
    1,163/2,295
    1,133
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    43 %
    13,828/31,546
    17,718
    Level
    95 %
    1,878/1,976
    98
    Stars
    100 %
    4,655/4,655
    Ability Levels
    91 %
    2,144/2,354
    210
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    50 %
    1,148/2,295
    1,148
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29572
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 1,519
    Tactics (TAC) 869
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 50,625(34,983)
    Protection 23,322(23,322)
    Speed 132(30)
    Critical Damage 150%
    Potency 22.7%(22.7%)
    Tenacity 37.7%(22.7%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,240(4,114)
    Physical Critical Chance 35.29%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.6%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord