• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    36,790/100,125
    63,335
    Level
    100 %
    1,976/1,976
    Star Influence
    32 %
    9,809/30,416
    20,606
    Ability Levels
    78 %
    5,387/6,903
    1,517
    Crew
    32 %
    19,619/60,831
    41,212
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    38 %
    13,254/34,527
    21,273
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    20 %
    464/2,295
    1,832
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    37 %
    12,142/32,331
    20,189
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    35 %
    1,104/3,138
    2,034
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    30 %
    689/2,295
    1,607
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    21 %
    7,302/34,527
    27,225
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    12 %
    282/2,295
    2,013
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36790
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 58,197(43,653)
    Protection 14,551(14,551)
    Speed 150(36)
    Critical Damage 150%
    Potency 25.33%(25.33%)
    Tenacity 40.33%(25.33%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,524(5,249)
    Physical Critical Chance 38.33%(1.25%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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