• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,921/35,311
    16,390
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    6,119/6,119
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    55 %
    1,283/2,295
    1,013
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Speed Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.69%Potency (2)
    +3.72%Critical Chance (2)
    +0.87%Defense (1)
    +8Defense (1)
    15-C
    Mk V-C Speed Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +43Offense (1)
    +1.58%Potency (1)
    +0.89%Offense (2)
    +13Defense (2)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +9Speed (2)
    +4.88%Tenacity (3)
    +720Health (2)
    +31Offense (1)
    15-C
    Mk III-C Speed Holo-Array
    15-C
    Primary Stats
    +26.25%Critical Damage
    Secondary Stats
    +2.8%Protection (2)
    +2.11%Critical Chance (2)
    +4Defense (1)
    +0.41%Health (1)
    15-B
    Mk V-B Potency Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.34%Critical Chance (2)
    +1091Protection (2)
    +11Speed (2)
    +0.9%Health (1)
    15-B
    Mk V-B Potency Multiplexer
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +763Protection (1)
    +2.12%Defense (2)
    +9Speed (2)
    +3.17%Protection (2)
  • Gear Needed

    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Count Dooku
    1
  • 18921
    Power
  • Primary Attributes
    Strength (STR) 675
    Agility (AGI) 1,110
    Tactics (TAC) 709
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 7.3
    Tactics Growth (TAC) 5.5
    Mastery 0
  • General
    Health 15,836(1,733)
    Protection 18,250(5,585)
    Speed 236(75)
    Critical Damage 176.25%(26.25%)
    Potency 94.27%(19.27%)
    Tenacity 30.88%(4.88%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,055(195)
    Physical Critical Chance 39.58%(9.17%)
    Armor Penetration 65
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.4%(4.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,324(215)
    Special Critical Chance 22.08%(9.17%)
    Resistance Penetration 10
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.3%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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